Supreme Commander 2 \ Xbox One X SC2 BC 360 Gameplay

Supreme Commander 2  Xbox One X SC2 BC 360 Gameplay

Supreme Commander 2 is a real-time strategy (RTS) video game developed by Gas Powered Games and published by Square Enix as the sequel to Supreme Commander. A Windows-only demo was initially released via Steam on February 24, 2010, with the full game released on March 2, 2010.
A Mac OS X version of Supreme Commander 2 was announced by Mac games publisher Virtual Programming in May 2010. They released the Mac OS X version of the game on September 24, 2010, and released the Infinite War Battle Pack for Mac OS X in January 2011.The game received mixed reviews upon its release, getting 77 out of 100 based on 54 reviews on Metacritic.

Gameplay
In both the skirmish and multiplayer modes, players start out with an Armored Command Unit (ACU), which is a large, powerful, construction-capable unit, as their avatar on the battlefield. They build mass extractors and power generators, which produce mass and energy, along with research facilities that produce research points faster. Players can also build land, air, and sea factories that produce land, air, and sea units, respectively. Players may also build add-on structures, expanding the capabilities of existing factories. Some buildings and units are more advanced than others and as players’ bases and research levels expand, so does the quality of their units. Research points can be spent on faction-specific tech trees to add bonuses, abilities and upgrades, and to unlock more-advanced units and buildings. The final result of this development is the unlocking of experimental units, which are large, research-unlocked units and buildings with significantly more power than other units and buildings. Experimental units can be produced from experimental gantries (buildings with the sole purpose of building experimental units) or built by engineers. The ultimate aim of the game is to destroy the opponents’ ACUs.
In the heavily-scripted campaign mode, the player is provided with a base at the start of the game, and faces an already-established opponent. In order to finish the level, the player has to complete certain objectives, for example “destroy the enemy’s experimental unit.” As the campaign progresses the player is able to unlock a wider range of units, the missions become more challenging, and the enemy grows stronger.
In an interview with MacGamer, an online magazine dedicated to gaming on Mac PCs, game designer Chris Taylor had this to say about Supreme Commander 2 and its spiritual link to his previous Total Annihilation series: “I think they are indeed the spiritual successors, because of the way I approach RTS Real-time strategy design. I don’t like a lot of rules, and I like big, open worlds. Some might say the economy systems play a role in that, but I think it goes much deeper than that. I think many folks will see our upcoming Kings and Castles game as a continuing extension of those previous RTS titles.”The game is AMD Eyefinity validated.

Plot
The story starts on the planet Altair II with the newly elected Coalition President’s assassination, causing the breakup of the coalition formed during the expansion of the first game.
The first phase of the campaign (dedicated to the United Earth Federation, or UEF) follows Dominic Maddox, a UEF officer who is married to an Illuminate. After a botched training exercise and an incident in Coalition headquarters, Maddox fights off rogue Cybran units at a communications array. After repelling the attack, his commanding officer, Colonel Rogers, takes sole command of all UEF forces on the planet. After defending a strategic weapons facility and encountering a mysterious Cybran in the Weddell Straits, Rogers orders Maddox to destroy the Illuminate colony of New Cathedral. Maddox, replying that his wife is Illuminate and is inside New Cathedral, refuses and goes AWOL. After failing to stop UEF Commander Lynch from destroying New Cathedral with nuclear weapons before the population can be fully evacuated, Maddox decides to go on his own mission to eliminate Colonel Rogers. Along the way, he is contacted by Dr. Zoe Snyder, who had provided him with weapons before his desertion. She does so again, commenting that her doing so is “good for business.” Maddox defeats Rogers’ forces and destroys UEF command, but destroys the stealth system hiding a hidden portal in the process, unlocking the second phase of the campaign.

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